The Tibetan Game Of Liberation - это игра, используемая для понимания пути к Нирване.
The Tibetan Game Of Liberation was first composed by the Tibetan Buddhist theologian Sakya Pandita Kunga Gyaltsen, ཆོས་རྗེ་ས་སྐྱ་པཎྜི་ཏ་ཀུན་དགའ་རྒྱལ་མཚན།(1182–1251), in the early 13th century. Он надеялся помочь ее неграмотности больной матерью легко узнать об основных знаниях буддизма, играя в эту игру.
The Tibetan Game Of Liberation is a metaphor for life and it has considered as a game of “ascending the [spiritual] levels” (sa gnon rnam bzhags)“/Determination of the Ascension of Stages”, this type of game uses the form of a simple die-governed race game to model the physical and metaphysical geography of Hindu and Buddhist cosmology, and the goal of the game is to walk the path and reach the Nirvana.
Игра родом из древней индийской игры под названием Moksha Patam (змеи и лестницы /палаты и лестницы). Moksha Patam - это не только настольная игра, но и мощные инструменты, связанные с традиционной индуистской философией, и она использует для обучения игроков о влиянии добрых дел по сравнению с плохими.
Sakya Pandita Kunga Gyaltsen created the first The Tibetan Game Of Liberation with 104 squares, based on Buddhism theology, and his version of The Tibetan Game Of Liberation were popular in the Himalayan region over the centuries. До сегодняшнего дня он остается популярным в некоторых частях Гималайского региона.
Our The Tibetan Game Of Liberation App was inspired and basic on Chögyal Namkhai Norbu Rinpoche's version “Game of Liberation” that he compose at 1995. And Rinpoche finalized the game to 108 different dimensions by 1998.
And we are very grateful that we be able to receive the guidings from Chögyal Namkhai Norbu Rinpoche during the time while we were making this “ The Tibetan Game Of Liberation App.
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